#If the specified world does not exist, it will be created automatically. World : lobby #What world is used for the lobby. Z : 0 #Will only work if OverrideCoordinates is set to true. If set to false, will use the destination world's spawn. OverrideCoordinates : false #If set to true, you can specify the destination coordinates. World : world #Where the command in the lobby will take you if ReturnToPreviousLocation is disabled or if the plugin does not remember your previous location. ReturnToPreviousLocation : true #If enabled, returns the player to the previous location when used in the lobby. ![]() ![]() RequiresPermission : false #Should the command require a permission to use? #The permission is "mand" ![]() # Config File for the Lobby World plugin.īlockWhenInCombat : true #Prevents using the /lobby command while in combat! Combat gets initiated when the player takes or deals damage.ĬombatSeconds : 10 #How many seconds until the player is no longer in combat.ĬooldownSeconds : 3 #How many seconds until the player can use the command again.
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